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GDE GoZen - Video Playback addon for Godot
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Devlog
Version 9.7
June 28, 2026
by
Voylin
1
Small fixes Nothing major got updated, besides some requested fixes and an addition of headers. Change-log Full Changelog : https://github.com/VoylinsGamedevJourney/gde_gozen/compare/v9.6…v9.7 Add h...
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Version 9.6
April 09, 2026
by
Voylin
“Maintenance” release This update does have a big feature, HTTPS support, but the biggest reason for this update are some fixes. Building the GDExtension can cause issues due to the new HTTPS supp...
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Version 9.4 - Better support
March 25, 2026
by
Voylin
Better support Biggest reason for this update is that now AV1, VP8, and VP9 support is more stable since it’s now statically compiled with FFmpeg so no more dynamic linking issues. Change-log PNG’...
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Version 9.3
March 06, 2026
by
Voylin
2
Just some stuff The most important part of this update is the Android fix for the Play store’s 16kb page size issues which got mentioned by a member of the Discord server. This should be fixed with...
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Version 9.2
February 17, 2026
by
Voylin
1
Bug fixes + SAF support Some bug fixes and extra functionality got added. Enjoy! Change-log Added modulate support to VideoPlayback node; Added audio to update_video() ; Android file management ; Upda...
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Version 9.1
January 20, 2026
by
Voylin
2
#gozen
Some additions and improvements It’s been 2 weeks, but some updates have been done to the GDExtension! This release is too small to create a release page on GitHub so just going to share the update...
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Version 9.0
January 06, 2026
by
Voylin
1
Better performance + Alpha support! Those are the two biggest updates for this release, but of course there’s a lot more so here’s a quick change-log! I hope that this update helps some people who...
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Version 8.5
November 23, 2025
by
Voylin
2
November update! Some PR’s have been merged, some bugs have been squashed, and some improvements have been made. That’s why there’s a new update with (again) more stability. Enjoy! Changes Full...
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Version 8.4 - Now with more stability!
November 06, 2025
by
Voylin
1
Some much needed fixes are in this release which prevent crashing in certain situations such as on Android. Thanks to the bigger AVIO buffer size the speed at which audio loads also became slightly fa...
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Small update
September 22, 2025
by
Voylin
As the title suggest, this is a small update with some necessary fixes and an addition: Fix 4.5 video playback; Fix for OGV video files using UID paths; Test room got updated to Godot 4.5; Option to m...
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Windows exporting fix
August 03, 2025
by
Voylin
1
Thanks to a comment here on Itch.io I was made aware of a small issue which was causing problems when exporting for Windows. This has been fixed in the 8.2 update. Nothing really changed except for 2...
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Just a patch for exporting
July 24, 2025
by
Voylin
1
Exporting projects had issues due to some lines in gozen.gdextension and the files for av1 support not having been copied over. All regressions from the last fix to improve the overall size...
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Version 8.0 - Use videos from your project!
July 22, 2025
by
Voylin
3
Now you can add video files to your “res://” folder and have playback working! It was easier to implement than I thought, but will have a big impact on how people use GDE GoZen! The previous metho...
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Version 7.3
July 12, 2025
by
Voylin
1
Faster loading Thanks to a small adjustment we can now open videos a bit more quickly. There’s also a notification now if videos are too long for their audio to be gotten from the video file (since...
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Version 7.2!
July 09, 2025
by
Voylin
Now with more Android! Android support for armv7a (arm32) was not implemented yet in the previous update, this turned out to be something people also wanted so I went to work. In the meantime I update...
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Version 7.1
July 02, 2025
by
Voylin
A small update to fix some MacOS stuff and to fix some of the new de-interlacing code...
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Version 7.0
July 01, 2025
by
Voylin
2
Now with Android After some work and testing, I’m proud to say that there’s now Android support. Besides that there is improved support for older video files, especially ones with non square pixel...
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Version 6.2
June 23, 2025
by
Voylin
1
Playback additions + bug fixes This update has some nice stuff included, first of all, there’s GIF and AV1 playback support for all platforms now! Furthermore, some fixes got released for the MacOS...
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MacOS Fix
May 19, 2025
by
Voylin
I discovered that the MacOS version didn’t get build correctly, so here’s a fix for the people who need a working MacOS build. Other than that change, the test room audio scene got fixed...
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Version 6.1.1
May 09, 2025
by
Voylin
GDE GoZen 6.1 Now in a smaller size with more improvements! :smile: I’ve been able to greatly reduce the “footprint” of FFmpeg making the GDExtension take up less space without removing function...
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Version 6.0
April 21, 2025
by
Voylin
Now with MacOS support! Finally a new update and this one has something which some people might find useful. One of the biggest updates right now is the MacOS support! Android is still a WIP. What’s...
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Version 5.0
March 09, 2025
by
Voylin
#gozen, #5.0, #update, #major update
Version 5 Initially I wanted to call this update 4.2, but there have been quite a lot of changes, and calling it 4.x was getting confusing due to the Godot version number as well. Updates Added playba...
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Version 4.1 - Some fixes + some additions
November 30, 2024
by
Voylin
GDE GoZen - Version 4.1 I don’t know how else to describe this update as “quite big”. Many changes have been made, many additions, the repo itself got better documentation, there is a GPL build...
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Version 4.0: Now with less bugs and more performance
November 16, 2024
by
Voylin
Version 4 for GDE GoZen has many many changes, it started out as wanting to implement hardware decoding but instead a ton of bugs got fixed, performance improved and overall it’s a better experience...
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Version 3.2 - Now much faster
October 16, 2024
by
Voylin
The previous releases had a problem with performance not being as fast as it could be. I tried implementing Hardware decoding, and although it is included in this build, I would advise not to use it f...
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Version 3.1
September 06, 2024
by
Voylin
Version 3.1 is out! SWScale is basically back, I wanted to switch over to the compute shaders as they are faster, but the problem is that I would need to write more compute shaders for all other forma...
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First release!
August 30, 2024
by
Voylin
The first release of GDE GoZen is finally live! Been working on getting video playback working nicely for the past year as a part of the video editor I’ve been working on. It’s only since beginnin...
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