Version 7.0
Now with Android
After some work and testing, I’m proud to say that there’s now Android support. Besides that there is improved support for older video files, especially ones with non square pixel formats and with interlacing issues. Is the de-interlacing support the best quality? No, but it performs well and is more than good enough to clean up interlaced footage. Than there’s also GIF support, something which was in the 6.2 update but had some issues as mentioned in #47 this got fixed and brought some light to an issue with the way framerate was getting calculated and in turn how the frame count was being calculated. Then there are some minor changes which you can see bellow.
Changes
Full Changelog: https://github.com/VoylinsGamedevJourney/gde_gozen/compare/v6.2…v7.0
Added
- Non-square pixel support;
- Automatic rotation;
- Android support;
- De-interlace video support;
- Correct playback with SAR smaller than 1.0;
Fixed
- Fixed framerate;
- Editor FPS display fixed;
- GIF Playback now works correctly;
- GIF playback not showing correctly with certain resolutions;
Improved
- Better handling of video file padding;
- Test room VSync turned off;
Deleted
- Web build; More info on why the Web build got removed from the project in the GitHub release notes.
Files
Get GDE GoZen - Video Playback addon for Godot
GDE GoZen - Video Playback addon for Godot
Video playback and seeking in Godot thanks to GDE GoZen and FFmpeg!
More posts
- Version 8.54 days ago
- Version 8.4 - Now with more stability!21 days ago
- Small update65 days ago
- Windows exporting fixAug 03, 2025
- Just a patch for exportingJul 24, 2025
- Version 8.0 - Use videos from your project!Jul 22, 2025
- Version 7.3Jul 12, 2025
- Version 7.2!Jul 09, 2025
- Version 7.1Jul 02, 2025
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