Version 7.2!


Now with more Android!

Android support for armv7a (arm32) was not implemented yet in the previous update, this turned out to be something people also wanted so I went to work. In the meantime I updated the SAR support and added a new variable to the GoZenVideo class called “actual_resolution”, this is helpful to get the real resolution of a video when the video does not have square pixels, whilst resolution will return the actual image size if the pixels were to be 1:1 in size.

Mainly a quick sanitizing update with some small additions.

Changes

Full Changelog: https://github.com/VoylinsGamedevJourney/gde_gozen/compare/v7.0…v7.2

Added

  • Actual resolution variable;
  • Virtual shader for YUV conversion;
  • Android armv7a support;

Fixed

  • Res path fix;

Improved

  • SAR;
  • GitHub workflows;

Files

GDE_GoZen_test_room_v7.2.zip 80 MB
2 days ago
GDE_GoZen_v7.2.zip 80 MB
2 days ago

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