Version 7.2!
Now with more Android!
Android support for armv7a (arm32) was not implemented yet in the previous update, this turned out to be something people also wanted so I went to work. In the meantime I updated the SAR support and added a new variable to the GoZenVideo class called “actual_resolution”, this is helpful to get the real resolution of a video when the video does not have square pixels, whilst resolution will return the actual image size if the pixels were to be 1:1 in size.
Mainly a quick sanitizing update with some small additions.
Changes
Full Changelog: https://github.com/VoylinsGamedevJourney/gde_gozen/compare/v7.0…v7.2
Added
- Actual resolution variable;
- Virtual shader for YUV conversion;
- Android armv7a support;
Fixed
- Res path fix;
Improved
- SAR;
- GitHub workflows;
Files
GDE_GoZen_test_room_v7.2.zip 80 MB
2 days ago
GDE_GoZen_v7.2.zip 80 MB
2 days ago
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GDE GoZen - Video Playback addon for Godot
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More posts
- Version 7.110 days ago
- Version 7.011 days ago
- Version 6.219 days ago
- MacOS Fix53 days ago
- Version 6.1.163 days ago
- Version 6.081 days ago
- Version 5.0Mar 09, 2025
- Version 4.1 - Some fixes + some additionsNov 30, 2024
- Version 4.0: Now with less bugs and more performanceNov 16, 2024
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