Version 6.0


Now with MacOS support!

Finally a new update and this one has something which some people might find useful. One of the biggest updates right now is the MacOS support! Android is still a WIP.

What’s Changed

  • Added MacOS support;
  • Added basics for Android support (Can’t find anybody to test if it works or not);
  • Improved video load times;
  • Implemented RAII for the GDExtension side of things;
  • Fix compile on macos by @felixbaral in https://github.com/VoylinsGamedevJourney/gde_gozen/pull/38
  • Fix for missing libraries for Windows on export;
  • Fix error for image dimension being bad;
  • Fix for older Python versions;
  • Fix framerate mistake;
  • Fix for wrong color support;
  • Updated Test room to Godot 4.4;
  • Updated the test room itself with a load video button;
  • And some other code readability improvements with minor fixes ;)

Full Changelog: https://github.com/VoylinsGamedevJourney/gde_gozen/compare/v5.0…v6.0

New Contributor

Game using GDE GoZen

The following game has been made with GDE GoZen, thanks a lot to the creator as he also made it possible to use GDE GoZen on MacOS! ^^ vergissmeinnicht;

Files

gde_gozen_test_room_v6.0.zip 188 MB
3 days ago
gde_gozen_v6.0.zip 188 MB
3 days ago

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